Prisma class hierarchy, Chroma polymorphism, Multi Spat Delay
In our last session we reviewed the multi-tier architecture of OMPrisma, providing an abstraction layer to separate the process of spatialization into stages for Authoring, Rendering, and Decoding. This approach provides an abstraction layer which allows for the rendering of alternative realizations of the same spatial sound scene using different spatialization techniques and loudspeaker arrangements. OMPrisma […]