- MIR
fundamentals and methodology:
- music signal processing;
- symbolic music processing;
- metadata, tags, linked data, and semantic web;
- lyrics and other textual data;
- web mining, and natural language processing;
- multimodality.
- Domain
knowledge:
- representations of music;
- music acoustics;
- computational music theory and musicology;
- cognitive MIR;
- machine learning/artificial intelligence for music;
- computational ethnomusicology.
- Musical
features and properties:
- melody and motives;
- harmony, chords and tonality;
- rhythm, beat, and tempo;
- structure, segmentation, and form;
- representations of music;
- timbre, instrumentation, and singing voice;
- musical style and genre;
- musical affect, emotion, and mood;
- expression and performative aspects of music.
- MIR
tasks:
- sound source separation;
- music transcription and annotation;
- music generation;
- optical music recognition;
- alignment, synchronization, and score following;
- music summarization;
- music synthesis and transformation;
- fingerprinting;
- automatic classification;
- indexing and querying;
- pattern matching and detection;
- similarity metrics.
- Evaluation,
datasets, and reproducibility:
- evaluation methodology;
- evaluation metrics;
- novel datasets and use cases;
- annotation protocols;
- reproducibility;
- MIR tasks.
- Philosophical
and ethical discussions:
- philosophical and methodological foundations;
- legal and societal aspects of MIR;
- ethical issues related to designing and implementing
MIR tools and technologies.
- Human-centered
MIR:
- user behavior analysis and mining, user modeling;
- human-computer interaction;
- music interfaces and services;
- personalization;
- user-centered evaluation.
- Applications:
- digital libraries and archives;
- music retrieval systems;
- music recommendation and playlist generation;
- music and health, well-being, and therapy;
- music training and education;
- music composition, performance, and production;
- music videos, multimodal music systems;
- gaming and augmented/virtual reality;
- music heritage and sustainability;
- business and marketing.