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Object Communication
Receive.maxpat
The "standard" means of communication between objects is via patch cords
It is possible to use
send
and
receive
objects for communication without patch cords
send
and
receive
objects can also be used for communication between any open patcher windows
The
value
object can be used to "share" common data among many objects, even if they are in different patcher windows
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Maintained by
Gary P. Scavone
.