Some of the following figures are used with the permission of Fernando Lopez-Lezcano, CCRMA, Stanford University.
- An object will emit sound if it vibrates between a rate of about 20 - 20,000 cycles/second or Hertz (Hz) and there exists a means for some of those vibrations to be converted to sound pressure variations.
- Sound is the vibration of air or variations of the ambient air pressure at a rate within the limited range of the human auditory system.
- Sounds are typically measured via transducers that convert air vibrations into electrical signals.
- Electrical sound signals are continuous-time representations of air pressure variations.
- These representations can subsequently be stored and/or processed using signal processing techniques.
- If/when we analyze continuous-time signals in this course, we will make use of the time variable t. For example, a continuous-time sinusoid will be represented as:
- For discrete-time processing and storage (using computers or other microprocessor devices), continuous-time signals must be sampled.
- This process is represented mathematically by making the substitution t = n Ts in continuous-time expressions, where Ts is the sampling time interval or period and
(integers). A sampled sinusoid will then have the form:
is the normalized radian frequency.
- By Shannon's Sampling Theorem, a continuous-time signal x(t) can be exactly reconstructed from its samples
x[n] = x(n Ts) if the samples are taken at a rate
fs = 1 / Ts that is greater than two times the highest frequency component in the signal.
- In other words, we must obtain more than two samples per period for all frequency components in a signal in order to accurately represent that signal.
- In order to satisfy this condition, signals are typically bandlimited or filtered before they are sampled (and after they are converted back to analog signals).
- If the sample rate does not meet the condition outlined above, any frequency components in the signal that are greater than fs / 2 will ``alias''.
- The recent trend toward very high sample rates (96 kHz, 182 kHz) is based more on hardware implementation issues than an attempt to accurately represent frequency components beyond the normal range of the human auditory system.
- Numbers in a computer can be represented in a variety of different formats (8-bit, 16-bit, 32-bit integers or floating-point numbers).
- The choice of a particular number format can have significant influence on the quality of sampled signals.
- In general, each bit of precision provides about 6 dB of dynamic range (a doubling of sound pressure). CD quality recordings use 16-bit integer formats with an approximate dynamic range of 96 dB.
- Certain musical sounds may exceed a 96 dB dynamic range, so larger sample sizes might be substantiated (20- and 24-bit formats).
- A small amount of noise, called dither, is sometimes injected in a signal to help suppress the audible effects of quantization noise at very low signal levels. The result is to convert audible signal-dependent errors into wide-band noise that is uncorrelated with the signal.
- By Fourier theory, any waveform can be represented by a summation of a (possibly infinite) number of sinusoids, each with a particular amplitude and phase.
- A periodic waveform can be represented by a (possibly infinite) set of harmonically related sinusoids (whose frequencies are related by integer multiples).
- Conversely, a sound composed of non-harmonically related sinusoids cannot be periodic.
- The Fourier transform of a signal provides a ``recipe'' for recreating that signal in terms of sinusoidal components.
- We can often learn much more about the ``content'' of a complex waveform by viewing its spectrum or frequency-domain representation instead of (or in addition to) its time-domain representation.
- An ideal sinusoidal signal has only a single non-zero Fourier transform value.
- An ideal noise signal has a flat spectrum.
- The Discrete-Time Fourier Transform (DFT) can be used to calculate the spectra of discrete-time signals.
- The DFT can be efficiently implemented using the Fast Fourier Transform algorithm.
- The DFT and its inverse (the IDFT) are lossless transformations ... no data or information is lost in the transformation back and forth between them.
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